﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

//
public class RoundCountPublisher : MonoBehaviour
{
    // Start is called before the first frame update
    private static RoundCountPublisher m_Instance = null;
    public static RoundCountPublisher Instance {
        get {
            if(m_Instance == null) {
                m_Instance = GameObject.FindObjectOfType<RoundCountPublisher>();
            }
            if(!m_Instance) {
                GameObject obj = new GameObject("RoundCountPublisher");
                m_Instance = obj.AddComponent<RoundCountPublisher>();
            }
            return m_Instance;
        }
    }
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
